Outer Level


Archive for the 'Business' Category

Starting up with a Friend

Thursday, March 12th, 2009

Daniel Tenner shares some great advice for starting a business with a friend (or anyone else for that matter). What could possibly go wrong? It seems like a fool-proof plan: start up with a close friend. You’ll get along (obviously), and you’ll get to share the exciting, fantastic, scary experience of starting up with someone [...]

The App Store Effect

Saturday, December 27th, 2008

Paul Kafasis (Rogue Amoeba) writes about The App Store Effect on iPhone software pricing. If developers could charge a price lower than 99 cents, there’s no doubt that some would, and the price curve would shift even lower. Update (Dec. 28, 2008): Daniel Jalkut (Red Sweater Software) ads his take in Touch and Go Pricing. [...]

The Village Toy Maker

Saturday, November 15th, 2008

Brent Simmons: Advice for Indies You have to work every day. You have to sit in the chair and stay seated. And sleep and come back to the chair. You need to wear out that chair and then buy a new one and then wear out that one. … I shouldn’t even have to say [...]

Trism developer cashes in on the iPhone

Friday, September 19th, 2008

Yesterday, I posted Mike Ash’s description of the pain involved in submitting applications to the iPhone AppStore. As a counterpoint, Raven Zachary reports (via Twitter) that Steve Demeter has made $250,000 since July 11th with his iPhone game, Trism.

Justin Williams: Lessons Learned as an Indie Mac Developer

Tuesday, August 26th, 2008

Justin Williams on lessons learned in his first few months as an indie developer working on his Mac software, Today. I’ve officially been indie since the end of April and have had varying degrees of success…