Outer Level


Archive for the 'Cocoa / Objective-C' Category

Otis: Come to the Block Party.

Wednesday, March 28th, 2007

Wonder Warp Software has released a fun little game called Otis. I had the opportunity to watch from the side lines as Dan Grover worked on Otis. Dan and I are both members of the Boston chapter of Cocoa Heads. Every month we meet and talk shop, share experiences, and demo things we’ve been working [...]

Mac App Checklist

Sunday, March 25th, 2007

A ton of work goes into developing software. There is much to do before an application can be released to the public. Whether open-source or closed, a polished application is much nicer for the user. Domain of the Board gives us a nice checklist to ready software for release on the Mac.

The Road to 2.0 – Part 1: Upgrades and Pricing

Thursday, February 1st, 2007

Lee Falin has started a series on taking his product, Screen Mimic, to version 2.0. In this first part he describes how he determined his pricing scheme for new purchases and upgrades. He also shares a bit about his struggles with adding audio to his product. Good Stuff.

$ svn commit

Friday, January 26th, 2007

Transmitting file data …….. Committed revision 460. Inching ever closer to release.

Boston Leopard Tech Talk

Tuesday, January 23rd, 2007

I’m slowly recovering this morning from the long day of excitement, passion, and learning yesterday. Apple brought the Leopard Tech Talks to Boston (Dedham actually) and with it hundreds of passionate local Mac OS X developers. I had no idea there were so many in the New England area. Until yesterday, my whole Boston area [...]