Outer Level


Archive for the 'Programming' Category

See you at WWDC 2008

Friday, June 6th, 2008

Every year around this time a mass migration occurs around the world. Large numbers of Mac developers make the long arduous journey to San Francisco to gather, learn, network, and socialize. This year I make my own way to join this strange ritual for the first time. It’s time for Apple’s World Wide Developers Conference [...]

New Pod Cast: Core Intuition

Saturday, May 31st, 2008

My friends Daniel Jalkut of Red Sweater Software (Mars Edit, Black Ink, Flex Time) and Manton Reece of River Fold Software (Wii Transfer) have started a new podcast on all things related to being an Indie Mac Developer (or two guys talking about cool stuff). The first episode of Core Intuition is out and you [...]

Resolution Independent Buttons

Tuesday, April 8th, 2008

Sean Patrick O’Brien shares his approach and sample code for creating attractive resolution independent controls in Cocoa. I, like most developers, love shiny new user interfaces. Rounded corners, gradients, drop shadows, custom drawing — all of these things make me smile. Sean takes us through his steps for prototyping his controls in Photoshop to get [...]

Core Animation Podcast

Thursday, March 27th, 2008

In my previous post, Mac and iPhone Programming Books, I briefly mentioned the eBook Core Animation for OS X. Today, the publisher, The Pragmatic Programmers announced a new podcast interview with the book’s author, Bill Dudney. The podcast is obviously pushing his new book. But, if you have any interest in Core Animation or iPhone [...]

Mac and iPhone Programming Books

Monday, March 24th, 2008

The introduction of Apple’s iPhone Software Development Kit has lead several friends to ask me for book recommendations to help them get started developing for the iPhone and Mac. While the selection is not huge at the moment, the few books that do exist are actually quite good. There are two primary technologies used to [...]